I’ve talked in the release-announcement of Numina’s 2nd chapter about incorporating more strategy into the battle system. This post will be all about one aspect of this: Elemental weaknesses and how to use them to your advantage! Attacks that deal damage of a certain element type (Fire, Water, Earth, Wind, Light & Dark) are a …

Fundamental ElementalRead More »

Numina the 2nd Chapter

It has been a very busy but also productive year for me! I’m thrilled to announce that Numina’s next chapter will release in 2019 with: 4-5 hours of brand-new content HD resolution & updated graphics thanks to RPG Maker MV Character-portraits drawn by the amazing clivenzu! Refined battle-system with more focus on strategy & interactivity German & English language …

The Next Chapter of NuminaRead More »